mostfantasy

Fantasy guides

Every guide on the site, from your first team to reading a pitch. Start at the top if you are new; each one stands on its own.

  1. How to build a fantasy cricket team A repeatable 7-step method for a fantasy cricket team: read the conditions, find the core players, spend credits well, pick a captain, finalise after the toss.4 min read
  2. Fantasy cricket team combinations Fantasy cricket team rules: 11 players, 100 credits, max 7 from one side, limits for keepers, batters, all-rounders and bowlers, and the common team shapes.3 min read
  3. Picking your captain and vice-captain Your captain scores 2x and vice-captain 1.5x, so these picks decide most fantasy cricket results. How to choose them, with the maths and common mistakes.3 min read
  4. Reading the pitch and conditions How pitch type, boundary size, dew, weather and the toss change fantasy cricket picks, and how to use a pitch report before you build your team.2 min read
  5. Small leagues versus large leagues Why the same fantasy cricket team is right for a head-to-head game and wrong for a league of thousands, and how to pick safe and differential players.2 min read
  6. The Impact Player rule and fantasy cricket How the IPL Impact Player rule works, how fantasy games score substitutes, and how it changes the value of all-rounders, batters and bowlers.3 min read
  7. Fantasy Premier League for beginners How FPL works in 2026/27: 15-player squad, £100m budget, three per club, captains, transfers and chips, explained for first-time managers.2 min read
  8. Fantasy cricket glossary Plain definitions of fantasy cricket terms: credits, C and VC, differentials, playing XI, Impact Player, economy rate, strike rate and more.2 min read