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Fantasy cricket points system

Every fantasy cricket app turns a scorecard into points, but not with the same numbers. This page explains each category, shows one widely published T20 table, and works through a real-looking innings line by line.

Updated

How points are built

A player's fantasy score is the sum of everything they did in the match:

  • Batting points for runs, boundaries, milestones and strike rate.
  • Bowling points for wickets, dismissal type, maidens, hauls and economy rate.
  • Fielding points for catches, stumpings and run-outs.
  • Selection points for being in the announced playing XI.

The total is then multiplied for your captain (usually 2×) and vice-captain (usually 1.5×). Everyone else counts once.

A reference T20 table

The table below is the T20 points table that Dream11 publishes for its fantasy cricket game. We use it as a reference because it is widely known and covers every category. Other apps use the same structure but different values, so treat the numbers as an example and check your own game's points page.

Batting

EventPoints
Each run+1
Boundary bonus (per four)+4
Six bonus (per six)+6
30-run bonus+4
Half-century bonus+8
Century bonus+16
Dismissed for a duck (batter, wicket-keeper, all-rounder)−2

Bowling

EventPoints
Wicket (not a run-out)+25
Bonus for a bowled or LBW dismissal+8
3-wicket bonus+4
4-wicket bonus+8
5-wicket bonus+12
Maiden over+12

Fielding

EventPoints
Catch+8
3-catch bonus+4
Stumping+12
Run-out, direct hit+12
Run-out, not a direct hit+6

Selection and multipliers

EventPoints
Named in the announced playing XI+4
Plays as a substitute (for example as an Impact Player)+4
Captain2×
Vice-captain1.5×

Economy rate (bowled at least 2 overs)

Runs per overPoints
Below 5+6
5 to 5.99+4
6 to 7+2
10 to 11−2
11.01 to 12−4
Above 12−6

Economy rates between 7 and 10 runs an over score nothing either way.

Strike rate (batters and all-rounders, faced at least 10 balls)

Runs per 100 ballsPoints
Above 170+6
150.01 to 170+4
130 to 150+2
60 to 70−2
50 to 59.99−4
Below 50−6

Strike rates between 70 and 130 score nothing either way. Bowlers are not penalised for slow scoring.

Worked example: one innings

A No. 3 batter makes 42 off 28 balls with four fours and two sixes, and takes one catch in the field.

LineCalculationPoints
Runs42 × 142
Boundary bonus4 × 416
Six bonus2 × 612
30-run bonusreached 304
Strike rate42 ÷ 28 × 100 = 150, in the 130–150 band2
Catch1 × 88
Named in the XI4
Total88

As captain the same innings is worth 176 points; as vice-captain, 132. That gap, 88 extra points from one decision, is why captaincy matters more than any other pick.

Worked example: one spell

A seamer bowls four overs for 24 runs and takes three wickets, one of them LBW.

LineCalculationPoints
Wickets3 × 2575
Bowled/LBW bonus1 × 88
3-wicket bonus4
Economy24 ÷ 4 = 6.00 an over, in the 6–7 band2
Named in the XI4
Total93

Three wickets in a T20 outscored a quick 42. Wicket-taking bowlers are often underpriced compared with what they can score.

Where apps usually differ

  • Boundary and six bonuses. Some tables give +1 per four and +2 per six instead of +4 and +6, which makes big hitters less valuable.
  • Wicket value. Some apps give more than 25 points per wicket, and some add points for dot balls.
  • Milestones. Some games use a 25-run or 75-run bonus as well as 50 and 100.
  • Format. ODI and Test tables are separate, usually with smaller bonuses and different economy and strike-rate bands.
  • Official tournament games. Season-long fantasy games run for tournaments often use their own scales, sometimes with half a point per run.

Before you pick a team, look up three things in your game's rules: the boundary bonus, the wicket value and the economy bands. Together they tell you whether the game favours batters or bowlers.

Frequently asked questions

Does a century also get the 30-run and half-century bonus?

In the reference table, no. A player who reaches 100 gets only the century bonus, not the smaller milestone bonuses as well.

Do run-outs count as wickets for the bowler?

No. A run-out scores fielding points for the player who effected it, not wicket points for the bowler.

What if a player takes more than three catches?

They still get one 3-catch bonus. Four, five or six catches do not earn extra bonuses beyond the points for each catch.

Does the DLS method change fantasy points?

Points are scored on what actually happens in the match. A rain-shortened game simply gives players fewer balls to score from.

Sources

Keep reading

  1. Fantasy cricket team combinations Fantasy cricket team rules: 11 players, 100 credits, max 7 from one side, limits for keepers, batters, all-rounders and bowlers, and the common team shapes.3 min read
  2. How to build a fantasy cricket team A repeatable 7-step method for a fantasy cricket team: read the conditions, find the core players, spend credits well, pick a captain, finalise after the toss.4 min read
  3. Picking your captain and vice-captain Your captain scores 2x and vice-captain 1.5x, so these picks decide most fantasy cricket results. How to choose them, with the maths and common mistakes.3 min read